Hi! My name is Kevin Tezlaf, and I am a software engineer in the San Francisco Bay Area. My most recent work involves implementing a 3D glTF 2.0 asset renderer in Swift, from scratch, using Apple's Metal graphics API. Below is a screen capture of batch drawing two instances of CesiumMan.

I hold a Master of Science degree in Computer Science from Stanford Univerity and a Bachelor of Science degree in Computer Engineering from Lehigh University.

My github account is located at https://github.com/ktezlaf.

I can be reached at ktezlaf@gmail.com.